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![]() ![]() Added these new functions for easily deleting the map content: FbxMapDelete(), FbxMapFree(), and FbxMapDestroy().Added a new FbxTypeComponentCount() global function to retrieve a type's component count.Reduced the amount of memory allocations that are caused by FbxCriteria and FbxQuery to improve performance. ![]() Reduced the size of a node and property evaluation states.Improved the performance of FbxProperty::GetCurveNode() by caching results in a map inside the evaluation state.Added a new FbxProperty::EvaluateValue() function to evaluate the value of a property.Removed the necessity to provide an index to evaluation functions of the evaluator.Īll fast versions of these functions are no longer necessary, so they are removed.Added the evaluation state to animation stacks for simultaneous evaluation of takes.The FbxAnimEvaluator instance is now stored in the manager rather than in a scene.Following improvements are made in animation evaluation functions:.Added new FBX SDK library targets: Windows Store, Mac Clang, and iOS.
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